

Implemented the fix for bsnes bug 173, which is mostly hypothetical for bsnes-hd as, for unknown reasons, it does not crash.Fixed bug #39, eliminating a superfluous columns of background colored pixels on right side of pillarboxed scenes, thanks to JimPancakes' research.
Retroarch bsnes widescreen for mac#
The packaged game fixes are now available as a separate ZIP for Mac and RetroArch users.The packaged WIP widescreen hack for Super Metroid by ocesse has been updated, including the aforementioned widescreen windowing among other improvements.The setting override S2 enables widescreen hacks to extend windowing effects into the widescreen areas.The libretro core is now available for iOS, tvOS and arm Macs, thanks to contributions of the libretro team.Patches and setting overrides in the same folder and named the same as the ROM are now also found and applied by the libretro core.Added setting override for doubling VRAM size (for widescreen patches and other ROM hacks only, please contact me on Discord for details).Removed the dependency libgtksourceview.(fixes some Metroid ROM hacks that would not start) Merged rom-size detection fix from upstream.(discouraged, (un)headered is a core option) The libretro core can now also apply patches in IPS format.(like in RetroArch, append "1" to extension of second patch, "2" to third. It is now possible to soft-patch with multiple patches.There are new setting overrides for the scale as well as for disabling the sprite limit.The setting overrides for pixel aspect ratio correction and overscan are available again, only for the libretro core.The setting override to allow widescreen windowing can now be enabled manually in the libretro core as an option.The libretro core now re-applies setting overrides whenever settings change.
